I have a question And sorry if IS samé question herec, but IS here a lot of posts. Thank you again for your time and dedication.
7DTD VALMOD SHAMWAY CARTONS MOD
While endgame content doesn't need to be totally unattainable and I understand the Fun Pimps haven't balanced much at all, I feel your mod has stepped into a balancing role for me and done a pretty damn good job of it already. My my main goals when I play are cooperation in a group and length of play. I at least wanted to toss those ideas out there but they may totally go against the grain of what you have intended for the mod. So.just a few things that would make my personal game better but I'm not sure anyone else would think the same thing. Move endgame/lategame skills higher up the tree perhaps. This is a HUGE pro and the more the merrier here. IMHO this is the only mod I have seen that actually forces some decent cooperation with a group of players. For instance, starting classes would have stronger base stats or perhaps stronger supporting stats while skill progression could be reduced.
Stronger class separation with more impact added to class selection.
While sitting on top of my base I was looking out over the forest and saw this guy with a machete just walking around. More Jason type stuff.really awesome when you are not expecting it. If you are open to it, here is my wishlist.if not just ignore my wishlist and carry on I'm not sure where your overall direction is going (long term goals if any).but at this point it looks to me like you are providing some advanced content and gameplay depth while the developers slowly work to finish the game. Sadly.I do not I'm patiently waiting for legalization to take the world by storm. But for whatever reason people like it so it will remain going strong. If I thought it was I surely would had given up by now. Im glad people enjoy my work and its not all a wasted effort.